Splinter Cell: Conviction new co-op and multiplayer details

Posted by Ahmad Dajani On December - 14 - 2009

As the release date of Splinter Cell: Conviction is getting closer, we are going to see Ubisoft reveal more info on their upcoming stealth game. Anyway, here’s new details on co-op and multiplayer for Splinter Cell: Conviction straight from OXM (Jan issue):

 

• Archer and Kestrel are the new co-op characters.
 

• Takes place about 2 months before Conviction.
 

• Roughly 6 hours.
 

• Cover system similar to Gears of War.
 

• If you’re wounded, you can either play dead or use your pistol until your partner heals you or you bleed out.
 

• Deniable Ops (Multiplayer mode): Series of standalone challenges set within the same four stages from the co-op story mode, plus two additional maps:
 

• Hunter: Where players have to kill off all enemy NPCs on the map.
 

• Infiltration: Same concept as Hunter mode, but detection by enemies automatically results in failure.
 

• Last Stand: Protect an EMP warhead from waves of attacking foes.
 

• Face Off: The sole adversarial mode, with players going head-to-head with a costumizable number of A.I. Opponents populating the map.
 

• You earn points through out the SP and MP.
 

• Change your character look online.
 

• Persistent Elite Creation system: Upgrade Weapons/Gadgets/Appearance.
 

• Six Maps (four for the story co-op and two only for Deniable Ops).

 




4 Responses so far
  1. avatar jak d ripr Said,

    Sounds cool although it sounds like they are going towards becoming more of a shooter. I hope the co-op moves are still there though. Cant wait to see some gameplay.

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    Posted on December 14th, 2009 at 2:54 am

  2. avatar xino Said,

    as long as there isn’t no stealth, then it’s all sweetness. Apart from Infiltration mode:/

    but nice to have 4 co-op mode

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    Posted on December 14th, 2009 at 6:16 am

  3. avatar name Said,

    cant wait for this game, i was so gutted when they set it back from this year to next.
    though one question springs to mind.
    why does every single xbox 360 exclusive have co-op, and very,very few ps3 exclusive games have it.
    im yet to play a 360 exclusive that does not have co-op, but than out of the hundreds of ps3 games ive played only 5 or so have co-op.
    haze.
    rainbow six vegas 1,2.
    resistance 1 and online co-op on resistance 2.
    thats it.
    M$ got a patent on offline co-op or something do they?
    whats the point of the ps3 being able to have 7 controllers hooked up at once, when very,very,very few games support 2 controllers let alone 7.
    whats the point?
    come on sony, i want some co-op too.

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    Posted on December 14th, 2009 at 10:02 am

  4. avatar uberVU - social comments Said,

    Social comments and analytics for this post…

    This post was mentioned on Twitter by vgarabia: Splinter Cell: Conviction New details (4 co-op confirmed) http://i2fko.th8.us...

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    Posted on December 14th, 2009 at 4:17 pm

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