Molyneux: New gameplay mechanic to be revealed at GDC 2010, no micro-management in Fable III
Fable III will have some new features that are going to be introduced for the first time to the Fable series. One of those features is Kingdom ruling. At the middle point of the game, players will have the opportunity to rule the lands of Albion. But how this new feature will work exactly? Is micro-management involved?

In an interview with Peter Molyneux on gameinformer, the legendary designer has revealed that only two gameplay mechanics the game will introduce to the players of Fable III when they take on the role of a King or Queen. The first gameplay mechanic is called Judgments which will grant the player the ability to determine what’s right or wrong. Molynuex stated that the second gameplay mechanic is still a big secret and it will be revealed at the upcoming GDC 2010, but it definitely won’t be about micro-management.
So no micro-management, no experience points and no health bar in Fable III. We got it. But what exactly is the secret gameplay mechanic Molyneux will reveal at GDC 2010? Any thoughts? Let us know in the comment section.

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